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SLIONS Karaoke

Dec 2017 - Dec 2018
A multi-language Karaoke app for making language learning fun and engaging by providing automated feedback through speech to text translation and gamified lessons.
Comes with a web portal for teachers to manage classes, monitor students’ progress and identify areas of improvement through our analytics tools.
Awarded I&E Practicum Grant ($10000) and SoC Innovation Prize ($2000) in 2018.
Co-authored a research paper which was accepted for presentation at the renowned ACM Multimedia Conference 2018 in South Korea.
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Jasmine

March 2017 - April 2017
An iOS application that gamifies the learning of Chinese through various mini games.
Users can also create and customise their own levels. A leaderboard is integrated to encourage healthy competition.
Awarded 2nd Prize on 10th STePS Showcase.
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Bubble Mania

Jan 2017 - Feb 2017
An iPad Bubble Shooter game that comes with an interactive level designer for users to create their own levels.
Created a physics engine to simulate realistic elastic collisions of bubbles in midair.
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NUS Eats

Aug 2017 - Sep 2017
A mobile responsive web app that computes real-time information about canteen stalls around NUS, such as distance and crowdedness.
Users can upload photos, give ratings and reviews, create or join meal appointments and share them on Facebook.
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Tamil Hot House

Aug 2017 - Dec 2017
An app for language learners to track reading, speaking and writing activities.
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MitySG

Sep 2017
A mobile responsive app that uses Geolocation, Web Push and Land Transport Authority APIs to notify users when their buses/trains are arriving at their start and end destinations, ensuring that users will never miss their stops even when not paying attention.
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Synergy Lab

Aug 2017 - Nov 2017
A mobile app to assist in experience sampling studies and data collection, through scheduling of periodic push notifications based on research criteria and user’s availability.
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